2018 Saskatoon Corporate Challenge
Contact Us: 306-220-1505


The 2018 Saskatoon Corporate Challenge will consist of five events that teams will compete in from September 10th – 14th. The events will consist of both physical and mental challenges focused on promoting team building and employee engagement. Start times for events will vary based on length of event and availability of facilities. Employers of participating team members should be aware of and accepting that employees may need to be excused early depending on the event location and time.


MONDAY – Pokeys & Bartari Games Night

Date:  Monday, September 10th, 2018

Location:  Pokeys & Bartari

Time:  4:30PM – 7:00PM

Games Night Overview

People Needed: 6 individuals, 2 for Pokeys, 4 for Bartari

Gender Restrictions: No gender restrictions

Supper: Provided for all players at either Pokeys or Bartari

Networking Lounge: Bartari

Game Play

Dust off you N64’s and stock up on quarters because the Pokeys & Batari Game Night is back again this year! With two tournaments happening concurrently, teams must assess their strengths and divide their players between both Pinball and Mario Kart.  You choose your players!! 4:30 instructions and games will start at 5:00 SHARP at both locations!

Pokeys Pinball Tournament – 211B 33rd Street West

Play pinball as a kid? Channel that inner youth and get ready for this competition! You will have 2 team members at Pokeys for the tournament. Play your hardest as you each work your way through the tournament bracket! Tournament will be provided at the venue.

Pinball is a type of arcade game, in which points are scored by a player manipulating one or more steel balls on a play field inside a glass-covered cabinet called a pinball machine. The primary objective is to score as many points as possible. Points are earned when the ball strikes different targets on the play field. A drain is situated at the bottom of the play field, partially protected by player-controlled plastic bats called flippers. A game ends after all the balls fall into the drain a certain number of times.

All players will receive a food voucher for supper to order at your convenience.

Bartari Mario Kart – 511 20 St W

You will need 4 players at this event! All games are available but tonight we will only play Mario Kart.

All players will compete in go-kart races, controlling one of a selection of characters. You might want to practice because one of the features is the use of various power-up items obtained by driving into item boxes laid out on the course. These power-ups include mushrooms to give players a speed boost, Koopa Shells to be thrown at opponents, and banana peels that can be laid on the course as hazards. The type of weapon received from an item box is often random, though sometimes influenced by the player’s current position in the race.

It’ll be fun and action packed. Your placement 1st-4th at the end of the race will determine where you land in the standings.

All players will receive a food voucher for supper to order at your convenience.

What you need to bring

  • Nothing in particular is needed for this event
  • Supper will be served courtesy of Spark


TUESDAY – Disc Golf & Spikeball

Date: September 11th, 2018

Location: Diefenbaker Park

Time: 4:30 – 7:30 PM


Dream Disc Golf Overview

People Needed: 6 – 4 (disc golf), 2 (spikeball)

Gender Restrictions: No gender restrictions

Supper: Provided for all players at Diefenbaker Park

Networking Lounge: Sports on Tap

Game Play

Welcome to the Disc Golf and Spikeball! After the success of last year’s disc golf competition, we just had to bring it back again for 2018! With the premise of golf and the talents of throwing a Frisbee, we think that this could be anyone’s night! Take a walk around the holes and try your best at hitting the targets. Never played before, no problem at all! Each team has 4 individuals with no gender restrictions.  A demonstration will be given between 4:30PM before the event officially starts so be sure to be on time!!


We will divide your team into pairs, and you will play with another company in a 4-some. As a 4-some, you will complete all 18 holes, keeping track of the other companies score and any ruling discussions.

Disc Golf is played like traditional “ball” golf, but with flying discs instead of balls and clubs. One point (stroke) is counted each time the disc is thrown and when a penalty is incurred. We will be playing as a double scramble. We will have pairs of 2 individuals, and you will play together and always only count your ‘best shot’. This means that both of you throw a disc as a drive and as a team you decide which one you like the best. Then you both go get your disc and bring them to the best one and shoot from there for your second shot…and so on. So as a pair you only get one score for the whole team on each hole. The goal is to play each hole in the fewest strokes possible. The player with the lowest total strokes for the entire course wins.

Tee Throws

Each hole begins with a tee throw. Tee throws must be completed within or behind the designated tee area.


The lie is the spot where the player’s previous throw has landed. Mark lie with a mini disc or turn over the thrown disc, directly towards the hole or designated fairway. The player’s subsequent throw is made from directly behind the marked lie.

Throwing Order

The team with the least amount of strokes on the previous hole is the first to tee off on the next hole. After teeing off, the player whose disc is farthest from the hole always throws first.

Fairway Throws

Fairway throws must be made from directly behind the lie. A run-up and normal follow-through, after release, is allowed, unless the lie is within 10 meters of the target. Any shot within 10 meters of the target requires that the player not move past the lie until the disc is at rest.

Dogleg (or Mandatory)

A dogleg is one or more designated trees or poles in the fairway that must be passed as indicated by arrows. Until the dogleg is passed the closest foot to the dogleg must be on the lie when the disc is released.

Completion Of Hole

A disc that comes to rest in the Disc Hole basket or chains constitutes successful completion of that hole. Once completed, you need to record the other teams score to keep them honest. Your score is the amount of throws you had (one ‘stroke’ from each location).

Unplayable Lie

Any disc that comes to rest above the ground is considered an unplayable lie. The disc must be thrown from the lie on the ground, directly underneath the unplayable lie, relocated to avoid damage to the vegetation.

Out Of Bounds

If any area of O.B. is visible between the disc and O.B. line, then the disc is considered O.B. A throw that lands out of bounds, must be played from a point 3 feet in bounds from where the disc went out of bounds. Permanent water hazards and public roads are always out of bounds.


Recreational players will not be penalized for rule infractions. The other team will keep you honest.

Course Courtesy

  • Stand behind the player who is throwing until throw is complete.
  • Remove disc from Disc Hole after completing the hole
  • Do not alter the course (trees, bushes, etc.) in any way.

Rules – Spikeball

Check out this quick video to give you a brief overview of the game: https://www.youtube.com/watch?v=l9UL6P5IsxY&feature=youtu.be

During Play

All players except the receiver must begin the point at least 6 feet from the net.

  • The receiver may stand at any desired distance
  • Once the server strikes the ball, players may move anywhere they choose.
  • Possession changes when the ball contacts the net.
  • Each team has up to 3 touches per possession.
  • Determine a serving order, which alternates players from the two teams (e.g. Player 3 follows Player 1, etc.).
  • To equalize sun and wind effects, rotate starting positions 180 degrees once the first team reaches 11 points.


  • Spikeball (or roundnet) is played using rally scoring; points can be won by serving or receiving team.
  • Games are typically played to 21. For the corporate challenge you will play best of three series. First 2 games will be to 21 points and the last game to 15 if needed.
  • Games must be won by two points unless otherwise agreed upon or specified. o The rally ends and a point is a point is awarded when:
  • The ball contacts the ground or otherwise isn’t returned onto the net within 3 touches.
  • The ball is hit directly into the rim at any time, including on a serve. o The ball bounces and falls back onto the net or rim.
  • The ball clearly rolls across the net


  • If the receiving team wins the point, the next designated player serves according to the initial sequence. Otherwise, the server switches places with his/her partner and serves to the other receiving team member.
  • The receiving team sets their position first. The server stands 180 degrees across the designated receiver- -the only player allowed to field the serve.
  • Serves may be struck with any amount of force; short serves are allowed.
    If a server serves two faults, the receiving team wins the point. Violation of ANY of the following rules is a fault:
  • The server must toss the ball upward at least 2 inches.
  • If the server tosses the ball, he/she must hit it. Dropping, catching, or swinging at and missing a toss all count as a fault.


  • Touches must alternate between teammates. Consecutive touches by one player result in a loss of a point.
  • The ball must be contacted cleanly, not caught, lifted, or thrown. Players may not hit the ball with two hands, even if placed together “volleyball style”.
  • Players may use any individual part of their body to hit the ball.
  • After the serve, any unusual bounce (i.e. pocket) that does not contact the rim is legal and playable.
  • A shot, which lands on the net, rolls into the rim and then off the net (i.e. roll-up) is played as a pocket, not a direct rim hit.
  • If teams cannot determine the legality of a hit, replay the point.


  • Remember: Player safety is paramount
  • Defending players must make an effort not to impede the offending team’s possession or play on the ball. o If an offender collides with a defender, or a defender’s position prevents a makeable offensive play on the ball, the infracted player may call “hinder” to force a replay of the point.

 What you need to bring for Disc Golf

  • Golfing shoes – runners, flip flops… anything goes
  • You can bring your own set of discs but one disc will be provided per player
  • Supper will be provided at Diefenbaker Park

What you need to bring for Spikeball

  • Runners or bare feet – no cleats please
  • Sport clothing (shorts and a tee shirt)
  • Spikeball nets will be provided
  • Supper will be provided at Diefenbaker park

Golf Course

Shotgun Start


 WEDNESDAY – Culinary Challenge

Date: September 12th, 2018

Location: Saskatchewan Polytechnic – 1130 Idylwyld Dr. N

Time: 5:00 – 8:45 PM


Culinary Challenge

This is a brand new event at the Saskatoon Corporate Challenge!

Have you ever seen the Netflix show “Nailed It”? Do you consider yourself the next Gordon Ramsey? Do you like to eat food? Well then this event is for you!

Teams will compete by creating the same challenging and beautiful food creation, which will then be ranked in various categories.

So grab your aprons, spatulas, and cookie cutters and start to practice because this event is going to be a blast!


Culinary Challenge Overview

People Needed: 4 individuals needed

Gender Restrictions: No gender requirements

Supper: Supper is not provided, please come fed.

Networking Lounge: Saskatchewan Polytechnic


What you need to bring

  • Close-toed shoes
  • Your best amateur bakers!




THURSDAY – Curling Challenge

Date: September 13th, 2018

Location: Nutana Curling Club – 2002 Arlington Ave

Time: 5:00 – 9:00 PM


Games Overview

People Needed: 4 individuals

Gender Restrictions:  2 males & 2 females

Supper: Provided for all players at Nutana

Networking Lounge: Nutana Curling Club

You will have 4 individuals on your team. All teams must show up and be registered at 5:00pm. There will be a demonstration at 5:15pm with first events commencing at 5:30pm.

Rules – Curling Basics

What is this game of rocks and brooms all about? Curling is a sport in which two teams of four players each slide 40-pound granite rocks (also called stones) down a sheet of ice toward a target at the other end. Each team tries to get more of its stones closer to the center of the target than the other team. Read on for a complete breakdown of curling’s basic elements.

  • Throwing rocks:Each player on the team throws two stones in each end. (An end is similar to an inning in baseball.) Each team throws 8 stones in an end. The players alternate throwing with their opposite number, the player on the other team who plays the same position they do.
  • Curling rocks:When you throw a rock down the ice, depending on its rotation — which is applied intentionally — it will curl, or bend, one way or another. How much (or little) a rock curls or bends, depends largely on the conditions of the playing surface.
  • Sweeping:Sweeping makes a rock curl less and travel farther. The lead, second, and third all take turns sweeping the rocks. The skip, who is like the team’s quarterback, is the only one who doesn’t regularly sweep stones.
  • Keeping score:Once all 16 rocks have been thrown down the narrow sheet of ice, the score for that end is counted based on the final positions of the stones in the house, (the group of circles on the ice that looks like a bull’s eye). Only one team can score in an end. A team scores one point for every rock that it has closer to the center of the house than the other team.
  • Strategy:Generally, the skip determines a rink’s strategy. During the game, the skip stands at one end of the sheet and tells his or her other three players where they should place their shots. A team’s strategy doesn’t always go according to plan! And that’s part of what makes curling so much fun. No two games are alike; the unpredictability is always appealing. 

What you need to bring for Curling

  • Clean indoor runners or curling shoes
  • Appropriate clothing for inside a curling rink (light jacket, flexible pants)

FRIDAY- Amazing Race – Corporate Challenge Style

September 14th, 2018

Starting Location: Buds on Broadway – 5:30PM – 8:00PM

Buds on Broadway – Finale Party – 8:00PM

Game Play

We can’t tell you all the details yet, but this will be a fun one!

Please eat supper prior to showing up at Buds.



FRIDAY – Finale Party

Buds on Broadway

  • Invite your entire Corporate Challenge team to join you in celebration at Buds on Broadway at 8PM
  • We will be presenting the WMCZ Spirit Award,  Sportsmanship Award and the Stantec Challenge Cup!
  • At 10PM Gong Show will be entertaining us!
  • Also the donation to CNYC will be made!

Some games may change due to weather conditions and availability. A complete Games Package will be provided at the Team Leader Training in July.

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Contact Us

2018 Saskatoon Corporate Challenge
Organized By Spark Creations & Bookings
Phone: 306.220.1505
W: www.saskatooncorporatechallenge.com
E: terri@sparkbookings.com